Focus

A video game's production schedule is usually divided into specific phases and milestones. On this page, I'll list the milestones that have been completed, and the ones that remain.

Completed Milestones

1. Develop a basic game prototype as a proof-of-concept that demonstrates the general idea of the game - Completed February 28th, 2015.

2. Implement every core gameplay mechanic and rival elimination method - Completed March 31st, 2020.

3. Fully implement one "Rival" character - Completed August 31st, 2020.

4. Implement a system for progressing through 10 weeks of gameplay and a gameplay mode dedicated to testing that system - Completed October 10th, 2021.

5. Fix bugs, remove exploits, adjust difficulty, balance overpowered mechanics, replace low-quality art assets, implement features requested by users, polish anything that is rough or "janky", and make the game more presentable - Completed January 5th, 2024.

Current Milestone

6. Implement the second "Rival" character, Amai.

Potential Future Milestones

7. Resume uploading videos to my YouTube channel.

8. Launch a crowdfunding campaign to secure a budget for developing the remaining rivals.

9. Put the game on Steam as an "Early Access" title.

Guaranteed Future Milestones

10. Implement the 8 remaining "Rival" characters.

11. Release the finished game.